This often creates conflicts in the campaign, where you will need to merge these factions into yours, either peacefully or by force. Additionally, each of the main races was divided into smaller factions, and in the core version of the game, each race has access to two playable factions (this is due to change in the future via DLCs). Skaven - mad Lizardmen, concealed from other races.Īpart from these, you will also find a set of other factions known from the prequel (humans and dwarves, for example).Lizardmen - an ancient race inhabiting the jungles of Lustria, culturally similar to Idians.Dark Elves - a rebel faction of the elves (Druchia), who support the Witch King.High Elves - a proud race of long-living elves, with their capital in Ulthuan.The players can control one of the four races: These territories lie on the south and west of the Warhammer land, which sort of corresponds to Africa and the Americas.
The world of Total War: Warhammer II encompasses three continents: Southlands, Lustria and Naggaroth and the great island of Ulthuan.